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Description: DirectX 3D图形编程宝典的随书源代码。-DirectX 3D Graphics Programming Bible with the books of the source code.
Platform: |
Size: 40206336 |
Author: Allen |
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Description: csharp managed direct 3d 的范例-csharp managed direct 3d example
Platform: |
Size: 423936 |
Author: jjh |
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Description: managed direct 3d 范例-managed direct 3d example
Platform: |
Size: 431104 |
Author: jjh |
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Description: 多重地形纹理演示
Introduction to 3D Game Programming with DirectX 9.0中的例子-Multi-terrain texture Demo Introduction to 3D Game Programming with DirectX 9.0 examples
Platform: |
Size: 4585472 |
Author: 海贼猎人 |
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Description: 3D directX raw格式文件地形操作 实现在地形中漫游
-3D directX raw format terrain to operate in the terrain to achieve roaming
Platform: |
Size: 621568 |
Author: tanhongwei |
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Description: 3D游戏教程 Advanced.3D.Game.Programming.with.DirectX.9.0.pdf-3D game tutorials Advanced.3D.Game.Programming.with.DirectX.9.0.pdf
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Size: 12029952 |
Author: tanhongwei |
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Description: Introduction to 3D Game Programming with DirectX 9.0c—A Shader Approach
第二版哦-Introduction to 3D Game Programming with DirectX 9.0c—A Shader Approach
Platform: |
Size: 6616064 |
Author: dzw |
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Description: DirectX 3D图形与动画程序设计 源代码
包含有所有示例程序的完整内容(工程文件、源代码文件、可执行文件以及运行效果图片文件等)、示例程序目录和简要说明文件
各章的各示例程序也保存在各自的相应目录下,各示例程序相对独立,可以独立编译、调试和运行。-DirectX 3D graphics and animation program has all the source code contains the full content of the sample programs (engineering documents, source code files, executable files and run the effect of picture files, etc.), examples of directory and file a brief description of the various chapters of the sample procedures stored in their corresponding directory, relatively independent of the sample programs, you can independently compile, debug and run.
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Size: 50624512 |
Author: bymeok |
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Description: directX 游戏开发 随付光盘,其中涵盖了winAPI GDI direct input direct draw direct 3d 等内容-directX game developers pay with CD-ROM, covers one of winAPI GDI direct input direct draw direct 3d, etc.
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Size: 19224576 |
Author: 里写明 |
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Description: DirectX3D入门,教你如何编写出自己的3D游戏-DirectX3D entry, teach you how to write their own 3D game
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Size: 155648 |
Author: 张致皓 |
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Description: Using the mouse to click in 3D space with DirectX 8 and VB (VB6)
Platform: |
Size: 8192 |
Author: Azhar |
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Description: directx+3d图形与动画程序设计源码,非常适合3d的游戏制作人员,还有学习者-directx+3 d graphics and animation programming source, very suitable for game 3d production staff, as well as learners
Platform: |
Size: 14530560 |
Author: wuyouyin |
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Description: DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码 关于direct 9.0的入门书籍,非常经典-DirectX 9.0 3D game programing
Platform: |
Size: 9327616 |
Author: zyzyyy |
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Description: DirectX 9.0 3D游戏开发编程基础,这个是中文版的,翁云兵版-DirectX 9.0 3D game based on the development of programming, this is the Chinese version, the version of翁云soldiers
Platform: |
Size: 5478400 |
Author: Tim |
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Description: 《DirectX 9.0 3D 游戏开发编程基础》的所有源代码,适合入门及提高,结合书本的话效果更佳。-《DirectX 9.0 3D game development program based 》 all source code, suitable for entry and upgraded, and if combined with better books.
Platform: |
Size: 4944896 |
Author: xhl |
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Description: This book is an introduction to programming interactive 3D computer
graphics using DirectX 9.0, with an emphasis on game development. It
teaches you the fundamentals of Direct3D, after which you will be able
to go on to learn and apply more advanced techniques. Assumingly,
since you have this book in your hands, you have a rough idea of what
DirectX is about. From a developer’s perspective, DirectX is a set of
APIs (application programming interfaces) for developing multimedia
applications on the Windows platform. In this book we are concerned
with a particular DirectX subset, namely Direct3D. As the name
implies, Direct3D is the API used for developing 3D applications.
Platform: |
Size: 5965824 |
Author: v0id995 |
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Description: This book is an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. It teaches you the fundamentals of Direct3D, after which you will be able to go on to learn and apply more advanced techniques.
Platform: |
Size: 3571712 |
Author: 王大同 |
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Description: 非常好一篇关于DirectX 3D模拟海水的技术文章,学习3D游戏海水场景必看文章,内容包括海水模拟的详细算法。DirectX、海水模拟、3D游戏、算法-Very good article on the DirectX 3D simulation of the sea technical articles, learning 3D game water scenes must see the article, including details of water simulation algorithms. DirectX, water simulation, 3D games, algorithm. . .
Platform: |
Size: 176128 |
Author: persist |
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Description: Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX® 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 10, introducing skills that can be applied to creating games for both PC and game console platforms. You ll start by learning how to install the DirectX SDK and how to get your first application up and running. From there you ll be introduced to the 2D and 3D graphics components of DirectX allowing you to draw animated sprites and create 3D objects. Put your new skills to the test with a final, hands-on project that shows how to bring together everything you ve learned. If you have a basic knowledge of C++ and 3D math concepts then you are ready to learn how to program amazing 3D game graphics with "Beginning DirectX 10!"-Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX® 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 10, introducing skills that can be applied to creating games for both PC and game console platforms. You ll start by learning how to install the DirectX SDK and how to get your first application up and running. From there you ll be introduced to the 2D and 3D graphics components of DirectX allowing you to draw animated sprites and create 3D objects. Put your new skills to the test with a final, hands-on project that shows how to bring together everything you ve learned. If you have a basic knowledge of C++ and 3D math concepts then you are ready to learn how to program amazing 3D game graphics with "Beginning DirectX 10!"
Platform: |
Size: 1402880 |
Author: mayaz |
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Description: 用DX实现的3D旋转立方体半透明屏保,实现全频截图,alpha通道半透明特效,边缘反走样,全频抗锯齿特效等-DX-3D rotating cube to achieve a translucent screen savers, to achieve full-range shots, alpha channel semi-transparent effects, edge anti-aliasing, full-frequency effects such as anti-aliasing
Platform: |
Size: 231424 |
Author: guoxian |
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